Schotten Totten is a clever, tactical, and unique card game in which you help your clan defend your territory, all in good humor of course. Contents: 54 Clan Cards 10 Tactic Cards 9 Stone Tiles 2 Player Aids 1 Rulebook. Ages: 8+ Players: 2 Game Length: 20 minutes. Schotten Totten 2 is the stand-alone sequel to Schotten Totten - you don't need the original to play. Schotten Totten 2 adds a new dimension to the game by introducing attacking and defending roles. Contents: 60 Siege Cards (63x88mm) 11 Tactic Cards (63x88mm) 7 Wall Tiles 3 Oil Cauldron Tokens 2 Player Aids 2 Figures 1 Rulebook. Ages: 8+ Players: 2. In 2000, Schotten-Totten was rethemed and sold under the name Battle Line (published by GMT Games) with similar gameplay, slightly altered rules (such as a player's hand size, and cards ranking from 1 to 10 in each of the six suits instead of from 1 to 9), artwork consisting of drawings of ancient soldiers, and Tactics cards which 'introduce that random element that makes war. Details Schotten Totten 2 features gameplay familiar to anyone who's played Schotten Totten, but with a few twists. This time, one player is the attacker who is trying to breach the walls of the defender, and players will assemble their forces by playing cards into formations at seven locations on the battlefield.
English Rules for Schotten Totten, a game by Reiner Knizia
This card game recreates the annual battle between the Scottish Highlanders of the villages of North and South Scotsbury armed with bagpipes, walking sticks and clubs, and fierce expressions, to replace the boundary stones of the pasture that have been displaced by the winters snows. The best men of the two villages are mustered into powerful groups to win the battles for the nine individual stones.
Schotten Totten was designed by Reiner Knizia and sold by ASS-Spielkartenveriag, Germany. The Basic Rules are on his web site. Redone with a Ancient Persian Warriors theme, the game is now sold as Battleline by GMT Games. The two games are essentially the same, though the later has 10 cards of each suit, and seven cards make up a player's hand.
Game materials include 54 Game Cards (each of the six colors represents a clan) with values from 1 - 9; nine Boundary Stone cards, and 10 Action Cards (which are optional, but may be added to the basic game play.)
The 9 Boundary Stones cards are placed in a row between the players in the middle of the table, the Draw deck at one end, and the Action deck, if used, at the other, and each player is dealt 6 cards.On a players' turn, the player plays a card and then draws a card from the face down draw pile.No more than 3 cards can be played on each side of a stone, values of each should be visible.
At the beginning of a turn, a player may claim a boundary stone. To do so, the player must have three cards beside the stone, and be able to prove the opponent can not beat the player there using the cards played, but not those in the player's hand.
The strongest set wins The Boundary Stone, which is then placed on the other side of the group. Ties are won by the 1st player to complete his set. If players have the same set rank then the higher card total determines the winner.
Card Set Hierarchy (strongest to weakest)
Ordered Clan: 3 cards of the same color with consecutive values
Scottentot Team: 3 cards of the same value
Clan: 3 cards of the same color
Ordered Group: 3 cards with consecutive values
Wild Rabble: any other set of 3 cards
Once a Boundary Stone has been won, no more cards may be played at that location.The winner is the player that is able to win three adjacent or five total stones.
If playing several games, games are scored with five points to the winner and one point for each stone won by the loser.
Schotten-Totten Action Cards (10)
The Action cards form a separate deck. Player may draw one card from either deck on their turn. However players may play only one more action card than their opponent has played.
Action cards are in Three categories:
Morale Action Cards
Leader: MacFarland and MacGregor Used like Jokers - color and value Determined when The Stone is Claimed - Only one leader to side
Reinforcement Acts as a 7 of any color
Shield-Carrier Acts as 1, 2, or 3 of any color
Area Action Cards are placed on the Boundary Stone facing the player who played the card.
Fog prevents further adding of cards - the Stone claimed by value alone, not color
Mud requires play of 4 cards on each side
Special Action Cards These are played face up beside action deck on player's side
Scout Player draws 3 cards, chooses one and replaces two face down on deck
Regroup Player selects card from contested stone and plays it elsewhere Or discards it
Deserter Player selects card from opponents side of contested stone and discards it
Traitor Players chooses an opponents normal card on a contested stone and places it on a free space on his side of the boundary line
Advanced Game variant rule: A boundary stone may be taken only at the beginning of a player's turn, before he plays and draws. This allows the opponent opportunity to play a card to turn things to his advantage.
Schotten Totten 2 Amazon
Schotten-Totten
Schotten-Totten
Designer(s)
Reiner Knizia
Publisher(s)
Schmidt Spiele ASS Pro Ludo PS-Games
Ubik
Players
2
Age range
8 and up
Setup time
2 minutes
Playing time
30 minutes
Random chance
Medium
Skill(s) required
Strategic thought, Deduction
Schotten Totten
Schotten-Totten is a card game designed by Reiner Knizia, first published in 1999.
Gameplay
Gameplay in Schotten-Totten resembles simultaneous play of nine separate hands of poker, but where each hand has only three cards in it. There are nine 'boundary' stones between players at the start of the game. Players vie to win five of the stones, or three adjacent ones, to win the game.
Other versions
In 2000, Schotten-Totten was rethemed and sold under the name Battle Line (published by GMT Games) with similar gameplay, slightly altered rules (such as a player's hand size, and cards ranking from 1 to 10 in each of the six suits instead of from 1 to 9), artwork consisting of drawings of ancient soldiers, and Tactics cards which 'introduce that random element that makes war continually surprising'.[1]
The 2004 reprinting of Schotten-Totten added the ten 'tactic cards' from Battle LineApollo slots free bonus codes no human. , a few of them being types of wild cards and others allowing you to affect the game in some way outside of the normal rules.
References
External links
BoardGameGeek
Independent review by The Game Report
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